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The Rael American Hero

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Your Friendly Neighberhoud.............

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Not Just A Man In Iron Armor

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"In The Brightnest Day......and Blackest Night............."

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For The Gifted

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Mr Fantastic, Invincible Woman, Human Torch, and The Thing

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Born From Hell............Sworn To Justice

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The Monster Inside The Jenius

Showing posts with label Hulk. Show all posts
Showing posts with label Hulk. Show all posts

Monday, December 26, 2011

Review: Hulk: Red and Green Vol. 2 hardcover/paperback (Marvel Comics)

[Guest reviewer Zach King blogs about movies as The Cinema King]

Continuing my romp through Jeph Loeb's Hulk collections, I found the second volume, Red and Green, to be somewhat less entertaining than Red Hulk but still with enough to enjoy in this fairly brief (three issues) installment of the ongoing saga of the Red Hulk.

In Red and Green, Hulk fans get two doses of gamma-ray action in two separate stories which originally ran as co-features but are presented here as united halves of this volume. The first, "What Happens in Vegas," is essentially the "Green" half of the book, in which Bruce Banner roadtrips to Las Vegas in search of the cannibal werewolf Wendigo creatures. Vegas unleashes Gray Hulk "Joe Fixit" as Batman Moon Knight, Ms. Marvel, and others join in.

Then comes "Hell Hath No Fury," in which She-Hulk and her Lady Liberators take on the Red Hulk. This "Red" half has much more in common with Red Hulk, with Red Hulk taking hits on all sides from the likes of the Invisible Woman, Storm, Valkyrie, and S.H.I.E.L.D.'s deputy director Maria Hill.

The division of this volume very neatly in half is a bit jarring compared to the previous volume's single unified storyline, but it reads a lot better than I assume it did in single issues. Rather than bounce back and forth between Green and Red, the book ties up Green before picking up with Red. Unfortunately, Green's storyline -- even with the inclusion of Mr. Fixit -- is nowhere near as compelling as Red Hulk's. It's strange that this new character is stealing the spotlight so blatantly from the titular hero, a little like giving Doomsday the spotlight instead of Superman.

Maybe it's a matter of personal taste; I've never found the angsty Bruce Banner too appealing, running away from his powers in every incarnation I've seen, and on top of all that the Green story here isn't terribly compelling. Hulk chases Wendigo to Vegas, Hulk fights Wendigo, Hulk becomes Wendihulk, and other heroes join in for no apparent reason. And unfortunately the more sinewy pencils of Arthur Adams aren't as much to my liking as Ed McGuinness's work in the previous volume.

On the whole "What Happens in Vegas" feels a bit like filler; it's probably a fine Hulk story, but being thrown into the middle of a larger story accentuates the story's own irrelevance. Conversely, "Hell Hath No Fury" is exactly the kind of story arc the larger narrative needs, continuing from the events of Red Hulk and moving forward without losing sight of the main storyline. And it's more entertaining, feeling a lot like the Marvel team-up Gail Simone never got to write with enough action handled deftly by Frank Cho (whose "tough girls" work looks like a blend between Adam Hughes and McGuinness).

This volume, unlike its predecessor, features the use of Jeph Loeb's trademark "narration boxes" which step inside the head of a character and provide internal monologues for important characters. Here we're treated to the reflections of Bruce Banner and She-Hulk Jen Walters, but the narration is inconsistently deployed, often receding altogether to give the main focus to the action on the page. This is a wise choice but a distracting one; for such a stylistic mainstay, Loeb's irregular use of the narration is more puzzling than anything else. Ultimately the narration doesn't do anything for the story and so it isn't missed in its absences, but because Loeb is so well-known for it (Superman for All Seasons and the precedent set by his Superman/Batman), it simultaneously seems like more is both expected and needed.

But Red and Green's biggest shortcoming is quite literally its brevity. The trade collects three issues, a throwaway back-up biography of the late Abomination, a few variant covers, and more delightful "Mini Marvels" by Audrey Loeb (here the Lil' Hulks tussle with Spider-Man, Iceman, and airport baggage checks). At a list price of $15.99, this is a steal -- on Marvel's part. At six dollars an issue, Red and Green simply isn't worth it. While the lightness of Red Hulk was mitigated by six issues full of action, Red and Green just isn't enough. It's good, but I can't help but wonder about the collection practices at play here.

Zach torn.

In my next Hulk review, coming up in a few weeks, the return of Ed McGuinness as Hulk and Red Hulk duke it out in a cosmic game before a game-changer takes one Hulk out of the equation -- for good.

Thursday, December 22, 2011

Review: Hulk, Vol. 1: Red Hulk hardcover/paperback (Marvel Comics)

[Guest reviewer Zach King blogs about movies as The Cinema King]

In the midst of a universe-wide reboot over at the Distinguished Competition, I wanted to check in with Marvel and see if I ought to jump on board any of their titles, too (as if I'm not not already spending too much on comics every week). I won't deny that the advent of the Marvel Cinematic Universe has led me to dive into Marvel comics, and the appearance of a few creators I recognize from my life with DC made Red Hulk seem as good a place as any to begin.

There are only two things you need to know about the first volume of Jeph Loeb's collaboration with Ed McGuinness on Hulk: there's a new Red Hulk in town, and he's about to fight with as many Marvel characters as he can in the six issues collected in Red Hulk. After Abomination is murdered, apparently by a gun-toting Incredible Hulk, General Thunderbolt Ross and Leonard "Doc" Samson discover that Bruce Banner hasn't escaped captivity since his rampage in World War Hulk.

Enter the Red Hulk, Abomination's true murderer and the Marvel Universe's "Most Wanted" for a six-issue slugfest with Iron Man, Thor, The Thing, and even Uatu the Watcher -- before Bruce Banner "hulks out" and takes on his new nemesis.

I came to this title with Jeph Loeb as a favorite writer but the Hulk as one of my least favorite Marvel characters (blame two lackluster feature films in the last decade). In fairness, I've never read a Hulk comic book beyond the six Loeb volumes and Loeb's collaboration with Tim Sale on Hulk: Grey, not even the original Stan Lee/Jack Kirby issues. The good news about Red Hulk is that I didn't need to. Loeb starts a new storyline with a new status quo (and a new #1 -- there's a bit of that going around on my comics reading list) and doesn't get bogged down in story-stopping continuity.

There's no question Red Hulk takes place in a larger universe, with an unfamiliar Avengers team and allusions to past storylines like Civil War, but Loeb smartly boils this Hulk story down to what every Hulk story has at its core -- large creatures brawling for pages at a time with stilted grammar.

To this end, Loeb is helped greatly by Ed McGuinness, whose exaggerated muscleman style is a natural fit for a Hulk story -- especially one with two Hulks. While his DC work (Superman/Batman, JLA Classified) was fun and cartoony, McGuinness is perfectly suited for drawing the Hulk, and now his unique style feels complementary rather than just entertaining. Not to slight colorist Jason Keith, but McGuinness does a solid job differentiating between Hulk and Red Hulk.

McGuinness's work with the other Marvel characters here isn't bad, either; his Iron Man and Thing have personality even behind their well-established looks, his Uatu channels Kirby without plagiarizing, and his Thor is as regal as he is intimidating. McGuinness is given plenty of double-page spreads to let his titanic juggernauts duke it out, and not a one of them disappoints.

Unfortunately, Red Hulk is filled with double-page spreads and wordless clobbering to the point that, despite being six issues long, the main story feels a little light. By the end, Red Hulk has smacked around everyone in sight, but even Hulk leaves the unconscious Red Hulk unattended -- a serious problem considering the whole story was about catching a murderer. The whole excursion feels like a popcorn movie, which isn't actually a bad thing. Red Hulk is a fun and entertaining read, but it's not (pardon the pun) terribly hard-hitting. This is quite clearly an opening salvo in a much larger story, and at this point the story is firing on all cylinders for excitement but remains a little light on content.

Taking a backseat to the action of Red Hulk is the ongoing mystery of the Red Hulk's true identity. At no point can the reader forget that Jeph Loeb is also the author of DC mystery mainstays The Long Halloween and Dark Victory, with red herrings and significant clues sprinkled throughout Red Hulk. Unfortunately, I had the identity of the Red Hulk spoiled for me long before I even bought this book (a spoiler I won't disclose until the sixth and final volume's review), but that made the reading experience a little more fun.

Knowing the who and not the how, I got a little more bang out of the red herrings Loeb throws in, trying to puzzle through them rather than simply scratching names off a list of potential suspects. To any reader, the identity of the Red Hulk should be fairly obvious, but when Loeb puts Red Hulk and the prime suspect in a room together, you have to wonder on what level you're being tricked. This act of "puzzling through" made Red Hulk more than just a mindless slugfest for me -- not that a mindless slugfest drawn by Ed McGuinness wouldn't be fun in and of itself.

The collection is padded out with two features of note. First, a Wolverine/Hulk story by Loeb and McGuinness that retells the infamous first meeting between the jolly green giant and Canada's own mutant. This story has no connection to Red Hulk at large and adds little to the relationship between these two characters; it's just one more opportunity to McGuinness to draw big men beating each other up, but it's done well with a curious allusion to the Ultimate Marvel Universe thrown in for good measure. The other feature is more entertaining, a few Tiny Titans-style "Mini Marvels" shorts written by Loeb's daughter Audrey, with three young Hulks (Red, Blue, and Green) in absurd but delightful comic scenarios involving zoos, finger paints, and swimming pools.

All told, Red Hulk was a good "first" experience for me, an easing into the Marvel waters with familiar creators and a new original storyline which has me hooked for the next volume.

To paraphrase our gamma-irradiated friend, "Zach satisfied!" Up next, Hulk goes to Vegas in search of the Wendigo while Red Hulk has his crimson keister handed to him by Marvel's loveliest ladies.

Thursday, December 9, 2010

Review: Hulk: Skaar - Son of Hulk trade paperback (Marvel Comics)

[Guest review by Damien Lockrow of the Damien's Omens blog]

Covers are far from the most reliable way to tell what's going to happen in a given issue. At times their purpose isn't much more than to look pretty, but sometimes they get it right. This is one of those occasions. Just from looking at the cover of Hulk: Skaar - Son of Hulk, it's hard not to think, "Holy crap, they painted Conan the Barbarian green" which would be a pretty accurate assumption. The high concept at play here is "What if the Hulk's son was Conan the Barbarian?"

Now, I don't know about you, but that's just awesome enough to grab my attention.

[Contains spoilers]

Skaar - Son of Hulk picks up not long after the events of Planet Hulk, which I have not read. The Hulk himself has already come, conquered, lost it all and gone back to Earth seeking vengeance by the time this book starts. When his wife was turned to ash in the explosion of the ship that brought him to the planet Sakaar, his sons egg survived, bouncing away, straight into a lake of fire; unbeknownst to Hulk, of course, who was so busy practicing his imitation of Ash William's "NOOOOO" that he didn't notice, despite it falling inches to the left of his knee. Some time later, the son emerges into the broken world his father left behind and, like his old man, he's usually pretty pissed off. An old mystic takes the boy -- who names himself Skaar -- under his wing and begins to guide the jade barbarian towards an ancestral power. Naturally, it's time to toss our thinly veiled Conan analogue at dragons, axemen and other foes ripe for dismemberment.

This trade is relatively simple in basic premise. The main story -- the six issues of the ongoing, not including the "Shadow Tales" backups -- is pretty straightforward, basically amounting to "there's a prophecy that this green dude is totally going to save us, so we need to get him to a place that will make him even stronger" -- not that such exactly worked the first time with Hulk himself, but then some of these guys aren't too swift, especially considering how quick they are to declare Skaar dead every time he so much as gets a hangnail.

It's more an action comic than anything else. There are no underlying themes here to pick apart or mysteries to follow along on, just a simple comic with lots of severed limbs. Whether that's the kind of thing you like or not likely depends on personal preference; if you're not down with seeing a jade giant gut a dragon, this probably isn't going to do it for you. This also isn't a trade for people who hate decompressed storytelling; the six issues of ongoing present here could probably have been cut down to three or four issues without losing anything of importance or worth.

Son of Hulk is written well enough, but it's not without its problems. For one thing, it wavers in structure quite a bit. Either the book is primarily concerned with action -- the main story is a pretty light read because of this -- or it kicks the exposition into overdrive. Many of the "Shadow Tales" backups have the latter problem. Most of the time, they are removed from the main story -- usually following this slave boy named Hiro-Kala, who I guess this book is trying to make out as important in some fashion -- and makes gratuitous use of flashbacks. The result is quite a bit of infodumping, which is a jarring pace change from the main comic; either someone is trying to convince Hiro-Kala that Hulk did more harm than good or a character is taking the time to monologue his backstory to a kid with a poisoned knife.

It's borderline ridiculous at times, especially considering the story of Hiro-Kala and Skaar intersect at no point during the course of this volume; I really think this book might have made for a smoother read had the "Shadow Tales" backups been removed from their place between issues of Skaar and spun together in the back of the book as a side story.

Another problem I had was that I came into this story cold. As I mentioned earlier, I haven't read a lick of Planet Hulk, so I wasn't exactly familiar with the trappings of the book. The first several pages are a quick recap of the important bits of the aforementioned story, so it does make a point to let you know how we got here. But for a new ongoing, it's not exactly as accessible as it should be. There are several points in the course of the story where things just went right over my head; some of the lore and events that are made reference to here are things that I assume would mean more to me had I read Planet Hulk. The story doesn't make much of an effort to explain any of it either. It's not always necessary for a new ongoing to explain everything, but when you're playing off the sort of backstory that Son of Hulk does, it's best to re-introduce a concept.

Working both for and against Son of Hulk is the art. It's generally nice to look at, but all too often there are storytelling gaffes or images that are difficult to suss out. For example, early in the first issue we get a splash page of the young Skaar attacking a dragon-esque creature. One arm has hold of its tongue, but figuring out what the other hand has done isn't quite so easy. It looks like he's ripped something out of the monster, but the blood trail leads back to it's eye, which shows no sign of damage, much less like part of it has been ripped out.

Another time, a priest has a goon stab a bug; but when Skaar gets pissed and attacks the goon, he passes the priest to get to the goon, which is kind of difficult to imagine considering we had literally just seen that the priest was standing just to the left of the poor sap. Other instances see Skaar have a sword one moment, it disappear the next, only to have it return. On top of all that, sometimes the linework just gets downright sketchy, especially on panels where we're zoomed out from the action.

Added to this is that many of the Shadow Priests and the red skinned characters look alike. This poses a problem, because they can seem to blend together at times. In fact, unless you pay close attention to the facial tattoos, you might be hard pressed to figure out that one of the figures we see in each "Shadow Tale" is the same person, as he is not named as Hiro-Kala for the first time until very late in the book.

On a positive note, one thing I do like about the art is that it's colorful. I admit I'm a sucker for comics with bright colors. Also of note is that while there are art screw-ups about, some of the fights seem to flow particularly well. Said fight scenes are generally easy to follow from panel to panel, which helps make up for the inconsistencies I mentioned earlier. The importance of this shouldn't really be understated, because if you're doing a comic with a lot of action, it's generally a good idea to have an artist who can tell a story with their art. Otherwise, what's the point?

[Contains full and variant covers, sketchbook section.]

As a whole package, there is good to be had in Skaar - Son of Hulk. I found I enjoyed it despite its flaws, but it's not exactly deep reading much less something I'd recommend over another book. If you read and loved Planet Hulk, you might get more out of it. For anyone else it's worth a look, but probably not a purchase. The premise of a barbarian Hulk, however, is still cool as hell regardless.

Monday, November 22, 2010

Review: Savage She-Hulk trade paperback (Marvel Comics)

[This guest review comes from Adam Noble]

Marvel has been putting on a good show lately of branding themselves as the lady-friendlier of the Big Two Superhero Companies, with its recent releases spotlighting female characters (the Rescue, Namora, Sif, etc. one-shots, the awkwardly named mini-series Her-oes), female independent comics creators (Girl Comics) and the upcoming Women of Marvel Omnibus. Nearly all solid efforts, some of which I've really enjoyed (Kelly Sue DeConnick is poised to become a recognized A-List writer with her upcoming run on the upcoming supervillain prison comic Osborn, and it's a conferral that's long overdue).

However, I have to confess there's a serious lack of female characters at Marvel that I'm all that interested in reading about regularly. There's lots of brooding ladies (this is Marvel, after all), eternally patient mother-sidekicks (looking at you, Sue), women who seem to bring about the apocalypse on a semi-regular basis (I wouldn't get too attached to Hope or her Generation, everybody). There's a lack of fun, funny, fully-realized distaff characters at either DC or Marvel these days. I mean, U-Go Girl's still dead, Kitty Pryde's a mute ghost and Jessica Jones has been doing the Jodie Foster "Stay away from my child" thing for the past couple of years, right?

The very reason that Jessica "The Sensational She-Hulk and Attorney-at-Law" Walters made for such a great character and ongoing title when written in the 1980s by John Byrne and again in the 2000s by Dan Slott was that both writers realized that the character's very essence has comedy gold built into it ("She's like the Incredible, Rampaging Hulk... but more ladylike!"). Slott and Byrne (and Jen) broke the third wall and made for great meta-commentary on the silliness of superhero comics. Basically, she's the only Marvel character I can see fitting in seamlessly with the Giffen/DeMatteis-era Justice League. That should tell you everything you need to know right there.

But that was then, back when mainstream in-universe superhero comics were permitted to be at all silly. Now I'm a pretty huge Fred Van Lente fan -- anybody who can write a cartoon primer to almost all philosophical thought ever (Action Philosophers) as well as a great all-ages Wolverine/Kitty Pryde team-up book (Wolverine: First Class) is aces. So it was pretty exciting news when his She-Hulk miniseries was announced initially -- it sounded like a great pairing of character and writer. Surely Van Lente could make liberal use of Walters' sense of humour and intelligence and bring us another all-time great She-Hulk story?

Except... this wasn't Jen Walters? It was apparently some alternate future daughter of the Hulk and... Thundra? I guess? My knowledge of the Hulk and his foes are pretty much limited to the ones who've appeared in the movies, or who have been mentioned in other Marvel Universe titles, so I had no idea what Thundra's deal was.

So what of the trade itself? The All-New Savage She-Hulk (TANSSH?) is written by Van Lente with art by four or five boilerplate superhero artists who draw with stiff anatomy and bland faces. Van Lente pulls off a few clever flourishes, including having TANSSH, or Lyra, travel back in time to modern-day Marvel NYC armed with a feminist-lingo-spouting reprogrammed Tamagotchi as her sidekick on a quest for the DNA (ahem) of the world's greatest "hero" Norman Osborn (then masquerading as good guy Iron Patriot during the utterly uninteresting status-quossover Dark Reign).

Lyra's grim quest to overcome the edicts of a bleak alternate world is given a shot of lightness, mercifully, when Jennifer Walters shows up and helps convince her that Osborn's team of Dark Avengers are Not Okay Dudes and Lyra totally should not have carnal knowledge of the ex-Green Goblin. Despite the fact that Lyra was created by typically fun-loving and inventive writer Jeff Parker, Lyra is basically Green Lady Cable, so it's nice that Jen is able to inject bring make with some jokes. Despite the revelation that Lyra actually loses her strength when she gets mad, the concept isn't explored to its full ironic potential. The extent to which this superpower demonstrates itself is limited to Lyra using words like "supple" and "flow" and the phrase "bend like a reed" while deploying Zen Future Kung-Fu against the Dark Avengers.

There's a back-up story featuring the second appearance of Lyra written by Paul Tobin, but it's odd that her aforementioned first appearance by Jeff Parker (Hulk: Raging Thunder) isn't included here, especially since it's heavily referenced in the roundtable discussion between Parker, Tobin and Van Lente.

The following year I was once again optimistic when Marvel published a sequel mini-series written by Parker and illustrated by Salva Espin (Wolverine: First Class, Exiles), one of the best superhero artists working today. Alas, the trade paperback's title is at least as convoluted as the plot: Hulk: Fall of the Hulks: The Savage She-Hulks. The first half of the TPB re-prints the Van Lente-written backups featuring Lyra working for an interdimensional patrol agency fighting leftover villains from Seven Soldiers of Victory (seriously!) and low-powered female versions of Hulk enemies. It is not very distinctive or good, and leads directly, albeit awkwardly, into the "Fall of the Hulks" crossover.

If you've been reading this crossover this book might make sense to you, but as I said, I am not a huge Hulk fan, particularly when the title is being masterminded by a latter-day Jeph Loeb. So I enjoyed looking at Espin's art here (until it disappeared during a She-Hulk fight with an army of Red Hulks to replaced by a bad manga imitation style). The story itself is utter confusing nonsense – something about a Red She-Hulk, who according to Wikipedia, is [spoiler redacted -- ed.] Is there any Hulk supporting character who isn't themselves a monster at this point? And if I'm right and that's the case, doesn't that defeat the original point of the Hulk's outsider status? But I digress.

There's a token attempt throughout H:FOFH:TSSH by Parker to tie up Lyra's conflicted relationship with her mother, but it's a subplot that belongs in a better/less crossover-ridden book.

From what I can tell, the Hulk line of comics seem to be in a bit of chaos despite this crossover. In addition to Incredible [green] Hulks (yes, plural) and [singular, red] Hulk there's an ongoing She-Hulks title debuting in November written not by any of the writers mentioned above, but Harrison Wilcox, a newcomer to comics, but a veteran writer of TV's Heroes.

The teaming of Lyra and Jen Walters still has terrific potential and if the pair can manage to steer clear of crossovers and if Wilcox can make the odd-couple/surrogate-mother dynamic work we might see Savage She-Hulk Lyra become a breath of fresh air in the Marvel Universe and some newfound adult responsibility for Sensational She-Hulk Jen Walters. My advice for fairweather She-Hulk fans like myself? Wait and see how the reviews for the new ongoing turn out, then maybe go back and pick up these trades to fill you in on who exactly the redheaded She-Hulk from beyond the future is.

Otherwise, hang tight for the new John Byrne run reprints coming in early 2011. Now that's some girl power.

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